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(Redirected from Command & Conquer: Red Alert (iOS))
Command & Conquer: Red Alert | |
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Developer(s) | Electronic Arts |
Publisher(s) | Electronic Arts |
Series | Command & Conquer: Red Alert |
Platform(s) | iOS |
Release |
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Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Command & Conquer: Red Alert is a 2.5Dreal-time strategyvideo game developed and published by Electronic Arts for iOS. It was released in October 2009 in the App Store.
The game contains two playable factions, Soviets and Allies, which both previously appeared in Command & Conquer: Red Alert and Command & Conquer: Red Alert 2 with a third playable faction, the Empire of the Rising Sun from Command & Conquer: Red Alert 3, available as an in-app purchase.[2]
Gameplay[edit]
Red Soviet forces attacking and bombing a blue Soviet Base
Red Alert retains the core real-time strategy mechanics of the Command & Conquer series. Opposing factions harvest resources from ore fields using refineries and then use those resources to construct military bases and forces on-site. The gathering mechanic is streamlined so there are no collector units, only refineries that provide a steady cash flow. Structures form a shallow but wide tech tree with a variety of units and buildings. Units and buildings are selected and moved by tapping on them and on various areas on the battlefield. The camera moves around the battle field by dragging and scrolling on the touchscreen and zooms in and out by pinching the screen.
Players have the choice to choose between two factions, the Soviet Union and the Allies, each faction has its own unique set of units and buildings. Units in the game come from various past and present Red Alert games such as the War Bears and Apollo Fighters from Red Alert 3 as well as Prism Tanks and Apocalypse Tanks from Red Alert 2, the game also comes with its own range of new units which were not present in other Red Alert games. Most buildings retain their designs from Red Alert 2 with the exceptions of certain buildings such as the Allied Tech Lab which uses its Red Alert 3 design while others have completely new designs.
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The game has a total of 12 different playable maps in the skirmish mode of the game.[3]
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The story is about the love and determination of the Duke Florante and the Princess Laura of Albania while being pursued by the usurper Count Adolfo. Plot In the Albanian forest. The story begins deep within a dark, gloomy forest. Francisco Balagtas wrote the poem 'Gubat na Mapanglaw' to describe the melancholic forest. Tinula nang isang Matouian sa Versong Tagalog (The Life Story of Florante and Laura in the Kingdom of Albania: Culled from historical accounts and paintings which describe what happened in ancient Greece, and written by one who enjoys Today its long title has been simply shortened to Florante at Laura. SEE ALSO: Florante at Laura Buod ng Bawat Kabanata 1-30 (with Talasalitaan) Ang ilan sa mga tauhan dito bukod kina Florante at Laura ay sina Aladin, Flerida, Adolfo, Menandro, at marami pang iba. Nawa ay makatulong sa inyo itong Florante at Laura buod ng buong kwento na aming ginawa upang maging gabay ng mga mag-aaral na naghahanap nito. Mahirap basahin ang Florante at Laura kung ang isang simpleng tagalog na salita ay di agad mawatasan. Ito ay maihahalintulad sa isang tao na gustong tumakbo ng marathon pero kada isang metro ay nadadapa at kailangan magpatingin sa doktor.
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Plot[edit]
The game takes place shortly after Red Alert 2: Yuri's Revenge and before the Soviets' defeat at the beginning of Red Alert 3. Thus the second time-travel that took place during Red Alert 3 has not taken place yet, hence the presence of technologies such as Prism Tanks and Towers which were removed in Red Alert 3.[1]
The events in the game lead to the Soviets acquiring time travel technology.
Development[edit]
Ios Alert Sounds
The game was announced for iOS at the Electronic Entertainment Expo 2009 with a playable demo showcasing the game at the Electronic Arts booth. Further details were revealed in September 2009 as well as a flurry of new screenshots showcasing the game.[3] EA has also announced that they would release an additional multiplayer update for the game at launch so as to enable the multiplayer function in the game to allow players to play with each other over Wi-fi and Bluetooth. EA also announced that it would be releasing an expansion pack for the game in 2010, it would include a new faction, the Empire of the Rising Sun, as well as new units for both the Soviets and the Allies.[2] On 27 August 2015, EA removed the game from the App Store, because it did not update the game to the latest iOS.[4]
Reception[edit]
![Red Alert Ios Download Red Alert Ios Download](/uploads/1/1/9/7/119793314/866416080.jpg)
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References[edit]
- ^ abCommand & Conquer Red Alert for iPhone and iPod touch
- ^ abFact Sheet for Command & Conquer: Red Alert on the iPhone[permanent dead link]
- ^ abOfficial Site
- ^https://answers.ea.com/t5/Other-EA-Mobile-Games/Command-amp-Conquer-Red-Alert-iOS/m-p/3663421/highlight/true#M258
- ^'Command & Conquer: Red Alert for iOS (iPhone/iPad)'. GameRankings. CBS Interactive. Retrieved June 10, 2018.
- ^'Command & Conquer: Red Alert for iPhone/iPad Reviews'. Metacritic. CBS Interactive. Retrieved June 10, 2018.
- ^'Command & Conquer: Red Alert for iPad for iPhone/iPad Reviews'. Metacritic. CBS Interactive. Retrieved June 10, 2018.
- ^Hodapp, Eli (November 3, 2009). ''Command & Conquer Red Alert' – Thanks a lot, Einstein!'. TouchArcade. Retrieved June 10, 2018.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Command_%26_Conquer:_Red_Alert_(2009_video_game)&oldid=921471313'